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Endless Runner

Participants: 2

Stack: Unity, C#

Duration: 2025

A small game built on Unity as part of a University Assignment for the Game Design class.

The goal of the project was to create an endless runner with an interesting gimmick.

My main contribution to this project were the VFX, visual feedback and postprocessing. When I did the Horizon going to the sky effect I was inspired by Animal Crossing horizon and Nier Automata's copied city. I believe the final result elevates the game from a simple endless runner to something visually impressive.

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